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| "Did you see the size of that chicken?!" |
We are actually visiting the time frame and setting from the published version of Mordheim, and will probably make several trips to and from the city on our campaigns going forward (though by no means all of them). Our current Warhammer calendar year is 2522 I.C. - but the time frame for Mordheim is set in 1999 I.C. This means there's a lot of room for new narratives we can insert into our world, and set up some killer new warbands as well.
Indeed, one of the great strengths of the system is the variety of different warbands and how you can approach the modeling aspect. It takes only a few models to create a new one, and it's one of the games we can really go to town on as far as the stories go. If you really like a certain set of models, but never had the time to build a full blown army, grab a few of the models from the line and form a new warband. There is plenty of support for all current Warhammer races, except Ogre Kingdoms. Hmm...might have to look into that soon.
The campaign is round robin, like most of our games. However, after the round additional fights can take place between warbands that will affect their ratings and standing within the campaign. We will be be fighting in Return of the Goblin King as well, and need plenty of time for the huge team battles to take place! Mordheim games can be played no matter which players are here, for example if players have played both their Hex and the City and Return of the Goblin King battles.
Game Day begins in a few hours! Watch your back in the City of the Damned - you never know where the giant chickens are lurking...

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