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Monday, November 07, 2011

Hex & The City Final Rankings!

The hardest fighting warband commanders in the city of the damned!

Welcome back to Mordheim!

Egad!  It seems like just a few weeks ago (which it was) the campaign began, and now the entire battle is over!  We'll have the campaign log updated and posted in a few days, but we'll get to the crunch right now!  The final ranks for the Hex & the City campaign are in and awards have been issued!

It's great to see so many players placing in different ranks for different campaigns!  It shows the Wargate is truly competitive, and we definitely cultivate wisdom from our defeats to bring about astounding wins as our generalship improves.

1st Place this time went to Marky Mark!  Top of the heap with the Witch Hunters, is a strong win for the forces of Order in the ongoing narrative!  We'll wrap up the storylines in the campaign log, which will post here in a few days.

2nd Place went to Jerry Wargate and his Beastmen Raiders, which have been rampaging around ever since the last Warhammer campaign!  The forces of darkness seem to have found a favored champion, but for the moment he's not in 1st Place!

3rd Place was taken by Captain Video and his Possessed Cult!  More Destruction wins for the narrative - zounds!  The top spots were heavily contested, and congrats to those who managed to secure a spot in the top 3!

We do have a new tradition here at the Wargate - Dead Last!  This time, Joe Kool is the unlucky individual who scored lowest at the end of the campaign and receives the dubious honor of the title for last place!  Better luck next time!

Stay tuned for more campaign updates this week!

Saturday, November 05, 2011

Raiders of the Ruthless East are upon us!

This week we return to Mordor for another installment of Jerry's orcish campaign!  I'll let him dive right in and get busy letting us know what he thinks about evil campaigns!  Check out his adventure log here on it's new page!


I'm Jerry Wargate, I've been gaming for 15 years and have been an active member of The Wargate for quite a while. I enjoy alot of different types of gaming. This particular game I am running is of the roleplay nature, set in the grand scape of Tolkien's ruthless East. Yes! I'm talking about Mordor!
You might be thinking this is just another LOTR rip off or movie roleplay, but you are largely mistaken in your assumption if you made one. This is an Orc only campaign! Evil and twisted, these foot troops of Mordor are alot of fun to play in the right setting. I'm running this campaign to prove badguy campaigns can be a blast! Also I'm running it to prove LOTR roleplay can be alot of fun for everyone. Lastly, I'm running it because I've always wanted to run a game based on this kind of play.

This campaign I'm running is taking place using the 3.0 D&D Ruleset, to provide easy combat and familiar states of play for all players involved. Using the half-orc template and limiting all classes to Barb, Fighter, Thief, possibly at level 3 or higher a cross class may be chosen at a low percentile roll, but even that is uncertain in Mordor.

So please, follow my campaign through Mordor, as updates and story lines will follow this post...

Wednesday, November 02, 2011

New Waco by Morning (or Don't Go Back to New Waco)

"Catchphrase."

Welcome back to New Waco, partner.

It's been a while since we've put Necromunda miniatures on the board, and now that we have a better idea of what the club is doing these days I'm happy to say that our new campaign has officially begun.  We have more than twice as many players, and the narrative has developed quite nicely.  Check out the campaign page for more info on the campaign itself and current ratings.

We are using the basic campaign rules from the rulebook, but the setting is changed a little bit.  Instead of the desolate and unforgiving underhive, we have the desolate and unforgiving landscape of a planet called New Waco.  We've campaigned here before, but now we're back to really put the narrative on the record and begin the battle for this world!

There are a couple of major differences in Necromunda as far as the ruleset.  It might take a little bit to get used to the ideas, but I'm confident that our commanders will find this game has a lot to offer them as far as their tactical exercise needs.  Small unit combat with ranged weapons is the order of the day, and on New Waco there are plenty of zealots with guns running around to practice on.

This campaign will last (technically) from November 1st, 2011 to January 1st, 2012.  We'll have plenty of games to play, so get your games in on game day!  Also remember, this campaign will be the first you'll be required to have an army in the Battles Book for, so draw up those gangs to 1500 credits.  Yeah, you can only start with 1000, but plot out 1500 credits worth of warriors to put in print.

Good luck, commanders!