That's right. We need 'em, with all the tanks and buildings getting constructed around here. What better way to set up the table for a cityfight than by building the city itself? Buildings are one thing, but roads can really change the tactics used in a battle by adding all sorts of permutations to the general drill.
We've been doing what one of my good friends refers to as "Forbidden Planet" for quite some time - that is to say, most of our terrain resembles what you'd find in the middle of Motofrakkin' NOWHERE. Time for that all to change, with the arrival of our club's 40k roads!
Yeah, we're behind the curve. We get so caught up blowing the hell out of the landscape on our Forbidden Planets that we forget to make terrain. I've been trying to fix that for a while, and lately it's not been a one man effort! I'd like to take a moment to thank Jerry on behalf of our club for the generous contribution of 40k buildings he made, which you'll be seeing on the blog soon. His new website just went up, so take a moment and follow the link and see if you find anything titillating.
Anyways, here's a photo of the setup. I made sixteen sections of road, each one 12" x 6" long. They aren't very pretty, but then again - vinyl road?
They can be used on any of our boards we are currently working on, and work fine with the "Green World" we are used to playing on. Most of the new missions in 40k are jammed into the expansion books, Cities of Death, Battle Missions, Planetstrike and the upcoming Spearhead, and we want to plan for every eventual situation - all those missions come as standard on the Mission Generator we use! Now that we will soon be fighting bitter wars deep in the cities of the 41st millennium, the galaxy is a lot more dangerous as there are fewer places to hide!
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