States of Play

Pages

Showing posts with label Willkommen Zu Wissenland. Show all posts
Showing posts with label Willkommen Zu Wissenland. Show all posts

Thursday, June 09, 2011

Welkommen Zu Wissenland Campaign Standings!

Greetings!  It's been a few days since I've posted, but not due to lack of cooking up good stuff for my fellow Wargate Crashers!

Today we examine the situation in Wissenland.  Click here for more information on the battle that has raged for the past three months!  The campaign is over, and the results are in!  The individual scores for the campaign (and the lasting effects it will have on our future Warhammer campaigns) are described below.  This is for the overall victory in Wissenland!

  1. 50 Points - Beasts of Chaos (Herd of Fekul-Hoof)
  2. 49 Points - Lizardmen (Ahuiateteo)
  3. 45 Points - Empire (Imperial Regiments of Wissenland)
  4. 39 Points - Dwarfs (Throng of Khazid Grimaz)
  5. 38 Points - Vampire Counts (House Von Klockenshrok)
  6. 37 Points - Ogre Kingdoms (Deathmaw Tribe)
  7. 35 Points - High Elves (The Dawn Brigade)
  8. 29 Points - Tomb Kings (The Pharoah's Mace)

1st Place - Herd of Fekul-Hoof - 50 Campaign Points!
The Bray Herd has come!  The forests of Wissenland teem with chaos beastmen, and it's only getting worse!  Imperial patrols have increased as much as possible, but the canny beastman shaman known as Fekul-Hoof has proven quite canny.  His knowledge of the giants high in the mountains has brought them teeming down the slopes in unprecedented numbers to wreak havoc on the lands of the smaller folk.

'Ware the woods of Wissenland, if you value your sanctity and well being!

2nd Place - Ahuiateteo - 49 Campaign Points!
Deep underneath the Khazid Grimaz, ancient beings have stirred from their timeless slumber.  As the mountain heaves and cracks with battle and warpstone, the molten core a long dormant volcano stirs to life once more.  Slithering forth from their underground city, the servants of Ahuiateteo have wrought terrible carnage on those who seek to invade or destroy their lost and forgotten domains!

They will not rest until the mountain does - that is to say, they never will!  Earthquakes will become more common around the Grey Mountains, and underground magma vents swell to life.  Be wary on your next journey into the caves and dungeons in that land, lest you find yourself burnt to a crisp or crushed beyond recovery...and that's before you find the lizard-gods.

3rd Place - Imperial Regiments - 45 Campaign Points!
However, all is not lost.  The Empire has sent aid to the Khazid Grimaz, and strengthened their own military position throughout Wissenland.  The individual generals are ignoring the Countess (who has always ignored them) and begun to prepare for the invasion from the Bloo Moonz orc tribe and marshalling forces to the aid of the dwarfs.  

Relations have been strengthened and armies bolstered all across Wissenland, but with the recent incursions of monsters, beastmen and the threat of the orc army coming through Greystone Pass, the men are on the edge of despair.  All together, it might not be enough to hold back the tide of destruction.

The Throng of Khazid Grimaz sent forth soldiers into Wissenland to help patrol the passes leading to the mountains, but were stifled and could not muster an effective attack on the hordes of destruction.

Vampires have been seen in Wissenland for some time, and even in Khazid Grimaz itself.  House Von Klockenshrok made to secure a place for itself near the mountain, presumably for the vast deposits of warpstone that still litter the lower depths.  Fortunately, the vampires seem to have disappeared...

The Deathmaw have been hired by the Empire and the Khazid to bolster their armies and help defend the roads of Wissenland.  Strangely, though they battle quite well and steadfastly with the forces of order, all the bodies of the beastmen, lizardmen and other unmentionables always seem to end up missing...

The High Elves have a small detachment of warriors working towards mysterious goals near the Khazid.  Though few in number, the Dawn Brigade can muster small and effective fighting forces - though neither the dwarfs nor the men of the Empire altogether trust them.

Dead Last - The Pharoah's Mace - 29 Campaign Points!
However, the most obscure and insidious threat remains the undead warriors of the Pharoah's Mace.  Sent by their undying king on a nefarious mission across the world, the tomb prince remains hidden - but has vastly increased in power.  Could it be that they achieved their mysterious goal?



Those are the individual standings, but that's not all!  There were also team standings!

If you fought a member of an enemy team and won, it counted as a "Team Win"!  Here are the Team results, which accurately reflect the balance between order and destruction in Wissenland!

Order Wins - 30

  1. Imperial Regiments - 11 Team Wins
  2. Khazid Grimaz - 9 Team Wins
  3. Deathmaw Ogres - 6 Team Wins
  4. Dawn Brigade - 6 Team Wins
Destruction Wins - 32

  1. Ahuiateteo - 13 Team Wins
  2. Herd of Fekul-Hoof - 11 Team Wins
  3. House Von Klockenshrok - 9 Team Wins
  4. The Pharoah's Mace - 3 Team Wins
Destruction has also won top spot with the Team Wins as well as placing very high individually!  

Wissenland just got a little bit darker - it will be harder for order factions to muster support in the coming campaigns, both RPG and Battle Games!

Thanks to our top spot winners for being the consummate warlords they are!  Jerry won a new box of Beastmen Gors, and Shawn got a new Tau Ethereal for his next Warhammer 40,000 army!

We look forward to doing more stuff like this, adding more and more prize support and awesome narratives for our continuing campaigns throughout the Old World and beyond!  

Thanks to all the players of the Wargate, including Skim - who scored our first Dead Last award!  Now that he's got a new army book, he shouldn't be attaining that dubious honor for some time!  Thanks for being a sport and helping make our club as awesome as it is! Better luck to everyone in the next campaign!


Saturday, January 29, 2011

Willkommen zu Wissenland!


     It's time to begin a new campaign here at the Wargate!  On February 1st, we begin Willkommen zu Wissenland!, a Warhammer Warbands campaign.  The rules for the campaign have gone up on the Warhammer Fantasy page, so you can check those out when you get a chance.  I wanted to take the opportunity to explain some of the design decisions made during the planning of this new campaign.

     First of all, you might notice that the campaign has almost three times as many games in it as the last campaign.  I've chosen to go the long form this time for several reasons.  First, we've got a lot of new players. Second, it's still a relatively new ruleset for a lot of us.  Third, it's an escalation campaign.  Fourth, we have more players than our last campaign.  A lot of the games will be really fast, especially at first.  As the warbands grow larger, it will take longer to do your games, but not too long as the cap is 1000 points.  

     One of the great reasons to take the long form is so new units can be added to the armies as we go along, and we'll no doubt feature a few of these here on the Wargate.  I wanted to allow a little more time to get into the game and our armies.  We'll be building a lot of the background which we'll be using in the Warhammer Fantasy Roleplay, just like we use the Mardannon Sector for Warhammer 40,000.

     The campaign's time limit is set.  It will run from February 1st to June 1st, so we have four months to get in all our battles.  At the end of that time, or if we finish all the battles before then, the campaign is over and the player with the highest point value wins the campaign!  We'll see what happens if someone manages to tie.  Who knows what sort of treasure the victors will uncover as they reap the spoils of victory in Wissenland!

     I have to apologize for the slow rate of posts these days, but I'm going to try to keep up a rather demanding posting schedule, even if I always miss my deadlines!  Make sure to leave us some comments if you have something to say about the new campaign, or if you just want to talk smack on your opponents!