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Thursday, June 23, 2011

Welcome to Ft. Grant!!

This summer, the Wargate starts off what will become a staple of gaming in these here parts. I'm talking about the full on Western rendition of the new World of Darkness that we've been working on!  Check out the scenario State of Play right here!

Our player characters arrive in the fictional town of Ft. Grant, where they have already had a run-in with the law - deputized and ordered to help protect federal prisoners!!  It's already been pretty exciting, and it's only going to get better.

Today, I'd like to talk about a few other things that have been on my mind since beginning this project.

I actually live in what was the Indian Territory.  I am also a card-carrying Native American of the Muscogee Creek Tribe, Alligator Clan.  I felt that I seriously needed to start writing in this genre for a great many reasons.  I have spent the last year and a half researching various items in the field for their minutiae, and feel that I'm in a good position to put pen to paper, and dice to the table.  History will be well represented.

In the World of Darkness, however - things have a slightly different bend.  Our "history" didn't quite go as we "expect" it to.  The Wild West of Darkness has a few things slightly different, however events and names were thoroughly researched to provide a strong basis in actual history.  Thus, I'll be staying far away from "real history" as possible to tell the story - think of it as canon.  If I ran Star Wars, you'd probably not meet famous figures from the movies.  Likewise, you won't be meeting Wyatt Earp in the Dodge City in the World of Darkness - at least not when Dave's running it.

I have changed some of the behavior of the Indian tribes from their historical analogue in order to create a more dangerous locale, albeit entirely fictional.  Any racism or bigotry that arises in any text associated with this game should be taken lightly - it's the Old West.  It is what it is - you just have to learn to laugh at stereotypes and misconceptions.  Have you seen Mad TV's Eddie Thundercloud??  On the one hand that's deeply offensive to me to the point where I wish I had a spear, a tomahawk and whoever was responsible for this.  On the other hand - it's pretty hilarious and I want to share it with people.  To be honest, I'm not that embarrassed by certain stereotypes.

Enough about that.  I'll close up saying I'm going to make as many white people jokes as native jokes.  Writing in the western genre has been a rewarding experience for many reasons, not the least of which being I am finally digging into material that is literally laying all around me.  I hope it's as fun for our players and readers as it has been for me.  As I get to reveal more about the game during the sessions, we'll see more actual game logs from me here on the blog.

One more thing to keep in mind, gamers.  In this rendition of the World of Darkness, you better be careful with guns going off.  There isn't any magical healing, and gunshots take days to heal properly.  Even a light wound might put you off for days, and a doctor may or may not be available.  You have been warned, so try not to get shot or stabbed.  Fistfighting is an acceptable alternative to drawing guns everytime someone slights you in a saloon - this isn't the Kingdom of Aquilonia, you know.

Special thanks to Marky Mark for his grand expertise on firearms!  Not only was his advice instrumental in bringing to life the firearms of the time, he actually brought me a few pieces similar to what would be used in the period and demonstrated their use.  Now I actually know how long it takes to load a cap & ball pistol - so don't think you're gonna get one over on me (or Mark!).

See you on game night!

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